GameDev Mcgill
We are GameDev McGill, the game development student society of McGill University. We are a group of students that are passionate about creating games and enjoy learning new aspects of game development. We hold events to fuel the creativity of our members and provide them with the resources to improve their game development skills. We welcome all students regardless of experience level!
At GameDev McGill, we require all members to work on at least one game per year. To help you do this we organize internal monthly game jams and McGameJam once a year; and give you a chance to compete in Ubisoft’s GameLabs competition. Of course, you can also choose to work on personal projects or participate in external events. Regardless, we can't wait to see what you'll make!
McGame
Jam
The 2nd largest video game hackathon in Quebec, where attendees have 48 hours to create a game based on a chosen theme.
Ubisoft
Gamelab
Apply and have the chance to participate in a 10-week university-level game development competition organized by Ubisoft.
Industry
Networking
Join us to gain access to our network of alumni and game dev industry representatives, as well as events such as the GameDev Career Fair.
Extra Life
Charity
Help organize and participate in a stream where you play games so that children’s hospitals in the United States and Canada have the funding they need.
GDM
SOCIALS
Monthly meetups where you and others can share the projects you've been working on and socialize with each other.
GDM
STUDIOS
Beginner friendly game development competition under the guidance of experienced developers.
Tech Talks
& Workshops
We organize game development workshops of all levels, including a BootCamp where we teach you how to make a full game.
We're thrilled to offer full support for covering Steam publishing costs, made possible through generous industry sponsorship. This initiative aims to inspire and empower you as developers, helping bring your unique ideas to life. It's more than just financial backing—it's a chance to explore bold, creative concepts and push the boundaries of your game development.For full details on eligibility and how to apply, you can find a link to an in-depth PDF regarding our steam publishing fund at the bottom of this page.
Recruitment opens at the start of the Fall and Winter semesters, and we welcome students from all backgrounds. To join, you can either submit a portfolio showcasing your skills in art, game design, music composition, or programming, or take on our recruitment project—designed specifically for beginners. Don’t worry if you’re new to game development—our mentors will guide you every step of the way!For more updates, follow us on social media, and feel free to reach out with any questions!
Hussein - President
Kevin - VP Game Jam
Kelly - VP External
Phoebe - VP Events
Ryan - VP Finance
Jasmine - VP Mentor
Eddie - VP Mentor
Tavio - VP Mentor
Kalen - VP Mentor
Doddy - VP Admin
Thien An - VP Comms
Sofie - VP Comms
Fei - VP Comms
Learn More
About Us
2025/03/11 - Why art direction matters more than graphics ?
2024/08/05 - Blender Resources and Beginner's guide
2021/03/31 - Shader talk
2025/09/16 - Difficulty by design
2025/05/03 - How to make a game in 48 hours
2022/09/25 - How to not not make a game
2025/06/15 - Starvaders (with creator Eddie Cai)
2025/09/23 - Building audio immersion through ambiance and narrative
2025/05/03 - Kaya's Resources
2024 - Multiplayer tutorial
2023/11/16 - Leveraging RNG in Game Development
2023/03/14 - Intro to Procedural Generation
2021/03/11 - Unity and Git
2020/11/15 - Entity Component-System
2020/10/23 - C++ for Interviews
2020/03/10 - Demystifying Networking in Video Games
2020/02/25 - Demystifying Graphics in Video Games
2024/11/25 - 7 Years of Gamedev: What I figured
2022/03/11 - Getting into the industry
2020/2021 - McGame Jam Resources List